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The Wizz117
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Posted - 2006.04.16 18:40:00 -
[1]
Edited by: The Wizz117 on 16/04/2006 18:53:36 hey i wanted to get a carrier and all skilling for them and i started reading this very nice faq: http://www.hygelac.org/eve/guides/carriersfaq.pdf and after reading the bug i was like 0_o
and ofcourse none of them are in the known isseus page.
some bugs werent even posted on the forums before i believe, i look here very often and for example i saw nobody complaining aboud u crash 9 on 10 times undocking with a carrier
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The Wizz117
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Posted - 2006.04.16 18:48:00 -
[2]
Originally by: HippoKing yup, there are a number of big bugs in carriers at the moment. kinda bork them  there are a couple of bugs which make them overpowered too though (POSes anyone?)
i don't think they are a waste of time at the moment - they still have a lot of uses, but yeah, they need a lot of looking at by QA
theyr useless ihmo i would have no fun playing with that thing. i would never bring it in any combat situation with those bugs. the only thing i would use it for is using that bug causing u to put alot of stuff in ur corporat hangar and jump-haul but i would know know what i would need to haul...
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The Wizz117
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Posted - 2006.04.16 18:57:00 -
[3]
Originally by: HippoKing that one isn't a bug 
what one?
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The Wizz117
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Posted - 2006.04.16 19:02:00 -
[4]
Originally by: HippoKing the one letting you jump haul
i mean jump haul and put alot of stuf in ur corporate hangar becouse of that bug letting u.
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The Wizz117
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Posted - 2006.04.16 19:08:00 -
[5]
Originally by: HippoKing ah, didn't know you could get it infinite. i thought it was about 50k m3, and that was it
oh i dunno the details could be true
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The Wizz117
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Posted - 2006.04.16 19:22:00 -
[6]
Originally by: Caudex Edited by: Caudex on 16/04/2006 19:12:19 As long as this is a thread about carriers can somebody quash a rumor I have heard? The rumor I have heard states that carriers cannot launch fighters in .4. Please, please tell me this is a falsehood.
that would suck why dont they give carriers factories and refeniry thingy's so atleast they ll be somewhat usefull
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The Wizz117
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Posted - 2006.04.16 19:57:00 -
[7]
Originally by: Miss Overlord
Originally by: lofty29
Originally by: The Wizz117
Originally by: HippoKing the one letting you jump haul
i mean jump haul and put alot of stuf in ur corporate hangar becouse of that bug letting u.
Its true, theres a bug which allows your corporate hangar to have unlimited storage space, and alot of alliances *COUGH*RA*COUGH* have and are using it to haul numerous POS's at a time.
ccp are the ones exploiting they bring outa ship so buged that i would not dear to make use of its role: providing gangs with drones and stuff.
i would use it for the role it can be used for.
exploit it sounds like - bug report to CCP (yo CCP are we getting a hotfix to this issue to avoid RA having an unfair advantage here) juts about does away with frieghters really
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The Wizz117
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Posted - 2006.04.16 20:07:00 -
[8]
Edited by: The Wizz117 on 16/04/2006 20:07:07
Originally by: HippoKing
Originally by: Caudex Edited by: Caudex on 16/04/2006 19:12:19 As long as this is a thread about carriers can somebody quash a rumor I have heard? The rumor I have heard states that carriers cannot launch fighters in .4. Please, please tell me this is a falsehood.
they can launch, they cannot be assigned to gang members
oh so theyr useles there aswel.
that does it "stops skilling for chimera" im gona hang out in my scorpion for a longer while
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The Wizz117
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Posted - 2006.04.16 20:09:00 -
[9]
Originally by: HippoKing no, they are bugged and limited in use. they are still by no means useless
i play this game for fun and im not having fun when i have even more ctd's while undock or any of tha random bug crap ccp produced here. to me they are complete useles
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The Wizz117
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Posted - 2006.04.16 20:25:00 -
[10]
Originally by: HippoKing
Originally by: The Wizz117
Originally by: HippoKing no, they are bugged and limited in use. they are still by no means useless
i play this game for fun and im not having fun when i have even more ctd's while undock or any of tha random bug crap ccp produced here. to me they are complete useles
this is what i don't understand. you play the game for fun, but you don't seem to enjoy any of it. nothing seems to be to your liking. you seem to have hundreds more technical problems that anyone else. the forum search box hides from you. Anyone would thing the devs are acutally out to get you 
I just can't recall when you have written a well spelled post, or been nice about something 
they dont want to reimbourse my money
and i just found out that i might aswel cancel the alliance op tomorrow wich i beged all these members for together to to a 8/10 complex to geter for fun. appareently u need some stupid lvl5 skill for it half of the members dont have. i thnk complexes are only for solo people camping them after dt. hmm see this off topic message as a whinage topic less and i still made my point.
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The Wizz117
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Posted - 2006.04.16 20:34:00 -
[11]
Originally by: HippoKing never been into the high end plexes, but i thought that only one person needed the skills for the whole gang, like with keys. No real experience on that though, just hear-say.
anyway, the "they don't want to refund my money" bit... does that mean you are leaving at the end of this sub?
my corp mates just confirmed that evry member needs the lvl5 skill.
and i have enough isk to buy time codes for atleast a year, that is if i dont buy a chimera.
*missiles dont reload agian
oh and u dont want to know my depressing story aboud my corp history but if u see my employemend history it will say enough.
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The Wizz117
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Posted - 2006.04.16 20:51:00 -
[12]
Originally by: Nyphur
Originally by: lofty29 Its true, theres a bug which allows your corporate hangar to have unlimited storage space, and alot of alliances *COUGH*RA*COUGH* have and are using it to haul numerous POS's at a time.
It's not unlimted. Do you even run a POS?
our 2 pos's god blown up by a bob/ascn fleet of 600 man wich of 40 dreads and some motherships/carriers after i put my 2 bs's in it.
whe had a defence fleet of 32 people with 0 capital ships/
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The Wizz117
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Posted - 2006.04.16 20:54:00 -
[13]
Originally by: Nyphur
Originally by: The Wizz117 our 2 pos's god blown up by a bob/ascn fleet of 600 man wich of 40 dreads and some motherships/carriers after i put my 2 bs's in it.
whe had a defence fleet of 32 people with 0 capital ships/
Maybe I'm missing something in what you're saying but I fail to see the relevance of that.
hmm i hink im being negative :P
any way ye i was a director in a corp and olways messing with the stupid roles still dont know how they work 
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The Wizz117
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Posted - 2006.04.16 21:00:00 -
[14]
Edited by: The Wizz117 on 16/04/2006 21:01:41
Originally by: Masta Killa Carrier drones chase the enemy around the system, what's not to like?
Only way to shake them is to jump or dock and chances are (very likely actually) that the unlucky sob you put your drones on doesn't really have an insta in the system.
*sigh* Back in the day the biggest defense mining ops had was maybe a couple of mega pulse fitted apocs... now miners sometimes have a carrier (or two.. *cough* ushra'khan) defending their mining ops 
HEY you are that cheater who killed me in m-76 using the not showing up on local exploit.
apparently they did not ban u for it
but it was not ur character using the exploit, that was Shad0w Hawk spelled with a 0 insteald of a o to mislead us.
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The Wizz117
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Posted - 2006.04.16 21:19:00 -
[15]
Edited by: The Wizz117 on 16/04/2006 21:23:47
Originally by: Selena 001
Originally by: Miss Overlord exploit it sounds like - bug report to CCP (yo CCP are we getting a hotfix to this issue to avoid RA having an unfair advantage here) juts about does away with frieghters really
IF everyone knows about it, it no longer becomes an exploit. It becomes a feature. Now that everyone knows about it, Its a perk of using a carrier 
Simple really 
ah yea so treu its a featere as ccp say theyr selve 
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